We are a group of dedicated Moo2 Fans. We have brought together a plethora of Moo2 editors and other Program editors With the aim of developing the first, New Major modifiaction for Master Of Orion II Since 11 April 1997.
 
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
1.32 Overview and summary of changes. In this release the changes made are aimed at an average technology game. The basic idea was to bring into play some of those technologies never used by non-creative races and to increase the Power of the AI, computer races. We have included a Front-End app which allows the game to be swapped easily between 1.31 and 1.32. Typically most Average Technology, Medium and Large Galaxy games can be concluded by turn 150 (3515.0), so we have concentrated on technologies costing less than 2,000 research points. View the comparison technology tables to see what we have changed.1.32 Changes.
The scope of Modification 1.32 will encompass: | Last Update: |
1) New Hero characteristics. | 2 Jan 2002 |
2) New Race Pick Values. | 21 Feb 2001 |
3) Modified race picks for the AI computer players. | T.B.A |
4) TECHNOLOGY: Research Points Cost for Technologies. | 3 Jan 2001 |
5) TECHNOLOGY: Research Path Trees. | 22 Dec 2001 |
6) Maintenance costs for Buildings. | 3 Jan 2001 |
7) Production costs to build a Building. | 24 Jan 2001 |
8) Size, Cost and Power of Weapons and Specials. | 14 Feb 2002 |
9) Ships Hull Sizes and costs. | 24 Dec 2001 |
10) Amour and Structure Strength. | 24 Dec 2001 |
11) Bug fixes are outside the scope of this modification. |