Changes to the Research Point costs
|Space Academy||150||250|| |
|Space Port||400||250|| |
|Battle Bods||250||400|| |
|Scout Pod||400||250|| |
|Robo Miners||650||900|| |
|Battle Scanner||250||400|| |
|Alien Management||650||400|| |
|Xeno Psycology||650||400|| |
|Telepathic Training||900||400|| |
Typically after Turn 15.0 technology becomes very cheap.
New technologies can be researched in as little as 6-8 turns.
With this in mind most technology fields costing over 2,000
reserch points have been significantly increased with the
hope that technologies will not become obsolete so quickly.
Distortion Fields increased from 3,500 to 5000
Hyper Dimensional Physics increased from 6,000 to 7,500
Galactic Networking increased from 4,500 to 7,500
Hyper Dimensional Fission increased from 4,500 to 7,500